In 2014, in my first year at Saxion, I joined another Global Gamejam. Not to participate, but to breathe in the atmosphere while slaving away preparing my courses for the next trimester… yeah, okay that didn’t really happen :). Seeing all my students enthousiastic and excited to start on their game, prepping powerpoint sheets suddenly seemed a lot less glorious.
Long story short, exit sheets, enter game-jam in solo mode, happily hacking away on my first AR application ever. Using existing art assets from the Unity Asset Store I managed to whip up this prototype and my fellow jammers had a blast playing it, unexpectedly resulting in winning the audience award. Whooptiedoo!