Towers of Hanoi

Another work in progress that I started while teaching recursion during a game oriented algorithms course. At the moment I am redoing the lighting setup of which you see a bunch of examples on the left side. I tried to aim for a really beautiful setting with sort of a hearthstone feel, but then more realistic and with a completely different game ;). The model was made in blender and textured in substance painter, the game itself is programmed in Unity. Moving images incoming :).

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